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Our builds
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Author
Topic: Our builds (Read 5013 times)
Naaman
Global Moderator
Proconsul
Posts: 1,587
Karma: +0/-0
Our builds
«
on:
25 December 2007, 11:47:42 pm »
mainly for Jimmy, but others may find it interesting or find holes in it
Feel free to post your builds for all the world to see if you wish
Here's Naamans build (ignore the level achieved at) and I'm looking at the new Uber IOs as well
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Naaman: Level 50 Technology Scrapper
Primary Power Set: Spines
Secondary Power Set: Super Reflexes
Power Pool: Teleportation
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Lunge
-- C'ngImp-Acc/Dmg:30(A), C'ngImp-Dmg/EndRdx:30(3), C'ngImp-Dmg/Rchg:30(3), C'ngImp-Acc/Dmg/Rchg:30(5), C'ngImp-Acc/Dmg/EndRdx:30(5), C'ngImp-Dmg/EndRdx/Rchg:30(7)
Level 1: Focused Fighting
-- RedFtn-Def/EndRdx:30(A), RedFtn-Def/Rchg:30(7), RedFtn-EndRdx/Rchg:30(9), RedFtn-Def/EndRdx/Rchg:30(9), RedFtn-Def:30(11), RedFtn-EndRdx:30(11)
Level 2: Focused Senses
-- LkGmblr-Def/EndRdx:30(A), LkGmblr-Def/Rchg:30(13), LkGmblr-EndRdx/Rchg:30(13), LkGmblr-Def/EndRdx/Rchg:30(15), LkGmblr-Def:30(15), LkGmblr-Rchg+:30(17)
Level 4: Agile
-- S'dpty-Def/EndRdx:30(A), S'dpty-Def:30(17), DefBuff-I:30(19)
Level 6: Recall Friend
-- Range-I:30(A), RechRdx-I:30(19)
Level 8: Impale
-- Dev'n-Acc/Dmg:30(A), Dev'n-Dmg/EndRdx:30(21), Dev'n-Dmg/Rchg:30(21), Dev'n-Acc/Dmg/Rchg:30(23), Dev'n-Acc/Dmg/EndRdx/Rchg:30(23), Dev'n-Hold%:30(25)
Level 10: Practiced Brawler
-- RechRdx-I:30(A), RechRdx-I:30(25)
Level 12: Swift
-- Run-I:30(A)
Level 14: Teleport
-- TSM'n-EndRdx:30(A), TSM'n-Rng:30(27), TSM'n-Stlth:30(27)
Level 16: Dodge
-- S'dpty-Def/EndRdx:30(A), S'dpty-Def:30(29), DefBuff-I:30(29)
Level 18: Health
-- Heal-I:30(A), Heal-I:30(31), Heal-I:30(31)
Level 20: Quickness
-- Run-I:30(A)
Level 22: Stamina
-- Efficacy-EndMod:30(A), Efficacy-EndMod/Rchg:30(31), Efficacy-EndMod/Acc:30(33)
Level 24: Teleport Foe
-- Acc-I:30(A), Range-I:30(33)
Level 26: Ripper
-- Sciroc-Acc/Dmg:30(A), Sciroc-Dmg/EndRdx:30(33), Sciroc-Dmg/Rchg:30(34), Sciroc-Acc/Rchg:30(34), Sciroc-Acc/Dmg/EndRdx:30(34), Sciroc-Dam%:30(36)
Level 28: Spine Burst
-- Sciroc-Dmg/Rchg:30(A), Sciroc-Acc/Dmg:30(36), Sciroc-Dmg/EndRdx:30(36), Sciroc-Acc/Rchg:30(37), Sciroc-Acc/Dmg/EndRdx:30(37), Slow-I:30(37)
Level 30: Lucky
-- DefBuff-I:30(A), S'dpty-Def:30(39), S'dpty-Def/EndRdx:30(39)
Level 32: Throw Spines
-- Det'tn-Acc/Dmg:30(A), Det'tn-Dmg/EndRdx:30(39), Det'tn-Dmg/Rchg:30(40), Det'tn-Dmg/Rng:30(40), Det'tn-Acc/Dmg/EndRdx:30(40), Det'tn-Dmg/EndRdx/Rng:30(42)
Level 35: Evasion
-- RedFtn-Def/EndRdx:30(A), RedFtn-Def/Rchg:30(42), RedFtn-EndRdx/Rchg:30(42), RedFtn-Def/EndRdx/Rchg:30(43), RedFtn-Def:30(43), RedFtn-EndRdx:30(43)
Level 38: Elude
-- HO:Membr(A), HO:Membr(45), DefBuff-I:30(45), RechRdx-I:30(45)
Level 41: Barb Swipe
-- Mako-Acc/Dmg:30(A), Mako-Dmg/EndRdx:30(46), Mako-Dmg/Rchg:30(46), Mako-Acc/Dmg/EndRdx/Rchg:30(46)
Level 44: Kick
-- Acc-I:30(A)
Level 47: Tough
-- TtmC'tng-ResDam/EndRdx:30(A), TtmC'tng-ResDam/Rchg:30(48), TtmC'tng-EndRdx/Rchg:30(48), TtmC'tng-ResDam/EndRdx/Rchg:30(48), TtmC'tng-ResDam:30(50), TtmC'tng-EndRdx:30(50)
Level 49: Quills
-- Acc-I:30(A), Acc-I:30(50)
------------
Level 1: Brawl
-- Empty(A)
Level 1: Sprint
-- Empty(A)
Level 2: Rest
-- Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
+10% DamageBuff
+6.88% Defense(Psionic)
+2.5% Defense(Melee)
+5% Defense(Ranged)
+8.13% Defense(AoE)
+34% Enhancement(Accuracy)
+22.5% Enhancement(RechargeTime)
+135.6 (10.1%) HitPoints
+MezResist(Held) (Mag 8.8%)
+MezResist(Immobilize) (Mag 9.9%)
+MezResist(Sleep) (Mag 3.85%)
+MezResist(Stun) (Mag 2.2%)
+1.5% Recovery
+62% Regeneration
+2.52% Resistance(Fire)
+2.52% Resistance(Cold)
+1.88% Resistance(Energy)
+6.25% Resistance(Negative)
+1.88% Resistance(Toxic)
+5.63% Resistance(Psionic)
+1% Debt Protection
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4459;1109;1480;|
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!1XY09%S`LB^!E$VB_>;[KP(\2D\7`!QWH/XC8E8'71;1W%V8Y*YB2B..)QUHJPLS'="0L]49C15Z>N
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>]9:H'4_=J%!-M@FA5HE6)-DGT4$0/K?A>,>X%O85$MURWCP__`1#[`(T`
|-----------------------------------------------------------------------------|
Logged
When eyeing a large and dangerous mob...
...A Tanker says, "Stay here while I distract them with my rock hard (granite) body."
...A Brute says, "Stay here while I let them kill me so I can kill them faster!"
...A Scrapper says, "Stay here while I.....ya know what, screw it---CHARGE!11!!1!!11!!1!!
Monochrome
Proconsul
Posts: 622
Karma: +0/-0
Re: Our builds
«
Reply #1 on:
27 December 2007, 05:28:34 pm »
One hole I see immediately, 6 slotting tough with Ti coating is wasteful, if you want to 6 slot it 4 slot it res, res/end, res/end/rech, end from Ti coating and then slot the steadfast prot res/+3% def special and the steadfast res/end.
This basically costs you 2.5% melee def, but gains you 3% def to all and 1.5% recovery.
There are other things I wouldn't have done, but that was the glaring hole.
Logged
Naaman
Global Moderator
Proconsul
Posts: 1,587
Karma: +0/-0
Re: Our builds
«
Reply #2 on:
27 December 2007, 08:25:58 pm »
Good call - I'll look into that at the weekend
Working on Armageddon set at the moment
Logged
When eyeing a large and dangerous mob...
...A Tanker says, "Stay here while I distract them with my rock hard (granite) body."
...A Brute says, "Stay here while I let them kill me so I can kill them faster!"
...A Scrapper says, "Stay here while I.....ya know what, screw it---CHARGE!11!!1!!11!!1!!
fredbobjimmy
Guest
Re: Our builds
«
Reply #3 on:
12 January 2008, 07:15:58 pm »
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Technology Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
------------
Level 1: Hack C'ngImp-Acc/Dmg/EndRdx:53(A), C'ngImp-Dmg/EndRdx/Rchg:53(3), C'ngImp-Acc/Dmg:53(3), C'ngImp-Dmg/EndRdx:53(7), C'ngImp-Dmg/Rchg:53(21), C'ngImp-Acc/Dmg/Rchg:53(21)
Level 1: Fast Healing Heal-I:50(A), Heal-I:50(50), Heal-I:50(50)
Level 2: Reconstruction Dct'dW-Heal:53(A), Dct'dW-Rchg:53(5), Dct'dW-Heal/EndRdx:53(5), Dct'dW-EndRdx/Rchg:53(7), Dct'dW-Heal/Rchg:53(15), Dct'dW-Heal/EndRdx/Rchg:53(39)
Level 4: Quick Recovery EndMod-I:50(A), EndMod-I:50(13), EndMod-I:50(15)
Level 6: Build Up RechRdx-I:50(A), RechRdx-I:50(37), RechRdx-I:50(37)
Level 8: Hasten RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
Level 10: Dull Pain Numna-Regen/Rcvry+:53(A), Numna-Heal:53(11), Numna-Heal/EndRdx:53(11), Numna-EndRdx/Rchg:53(13), Numna-Heal/Rchg:53(17), Numna-Heal/EndRdx/Rchg:53(39)
Level 12: Swift Run(A)
Level 14: Super Speed Clrty-RunSpd:53(A)
Level 16: Integration HO:Golgi(A), HO:Golgi(17), Heal-I:50(19), EndRdx-I:50(19), Heal-I:50(50)
Level 18: Whirling Sword Sciroc-Dmg/Rchg:53(A), Sciroc-Acc/Rchg:53(23), C'ngBlow-Acc/Dmg:53(23), C'ngBlow-Dmg/EndRdx:53(25), C'ngBlow-Dmg/Rchg:53(25), C'ngBlow-Acc/Rchg:53(27)
Level 20: Health Heal-I:50(A), Heal-I:50(27), Heal-I:50(29)
Level 22: Stamina EndMod-I:50(A), EndMod-I:50(29), EndMod-I:50(31)
Level 24: Resilience ResDam-I:50(A), ResDam-I:50(31), ResDam-I:50(31)
Level 26: Disembowel Hectmb-Dam%:50(A), Hectmb-Dmg/EndRdx:50(33), Hectmb-Acc/Rchg:50(33), Hectmb-Acc/Dmg/Rchg:50(33), Hectmb-Dmg/Rchg:50(34), Hectmb-Dmg:50(34)
Level 28: Instant Healing Numna-Heal:53(A), Numna-Heal/Rchg:53(34), Heal-I:50(36), RechRdx-I:50(36), RechRdx-I:50(36), RechRdx-I:50(37)
Level 30: Boxing Mako-Acc/Dmg:53(A), Mako-Dmg/EndRdx:53(46), Mako-Dmg/Rchg:53(48), Mako-Acc/Dmg/EndRdx/Rchg:53(48)
Level 32: Head Splitter Armgdn-Dam%:50(A), Armgdn-Dmg/Rchg:50(39), Armgdn-Acc/Rchg:50(40), Dmg-I:40(40), RechRdx-I:40(40), RechRdx-I:40(42)
Level 35: Tough TtmC'tng-ResDam:53(A), TtmC'tng-ResDam/EndRdx:53(42), TtmC'tng-ResDam/Rchg:53(42), TtmC'tng-ResDam/EndRdx/Rchg:53(43), S'fstPrt-ResDam/Def+:30(48)
Level 38: Moment of Glory LkGmblr-Def/EndRdx/Rchg:53(A), LkGmblr-Def/Rchg:53(43), TtmC'tng-ResDam:53(43), RechRdx-I:50(45), RechRdx-I:50(45), RechRdx-I:50(45)
Level 41: Focused Accuracy HO:Cyto(A), HO:Cyto(46), HO:Cyto(46)
Level 44: Combat Jumping LkGmblr-Rchg+:53(A)
Level 47: Super Jump HO:Micro(A)
Level 49: Revive RechRdx-I:50(A)
------------
Level 1: Brawl Mako-Dam%:53(A)
Level 1: Sprint Run(A)
Level 2: Rest RechRdx(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
+4% DamageBuff
+3% Defense(Smashing)
+3% Defense(Lethal)
+3% Defense(Fire)
+3% Defense(Cold)
+4.25% Defense(Energy)
+3% Defense(Negative)
+3% Defense(Psionic)
+3% Defense(Melee)
+6.75% Defense(Ranged)
+3% Defense(AoE)
+22% Enhancement(Accuracy)
+10% Enhancement(Heal)
+27.5% Enhancement(RechargeTime)
+72.3 (6%) HitPoints
+MezResist(Held) (Mag 3.3%)
+MezResist(Immobilize) (Mag 5.5%)
+MezResist(Sleep) (Mag 2.2%)
+MezResist(Stun) (Mag 2.2%)
+MezResist(Terrorized) (Mag 2.2%)
+9% Recovery
+44% Regeneration
+6.3% Resistance(Fire)
+6.3% Resistance(Cold)
+6.26% Resistance(Toxic)
+3.76% Resistance(Psionic)
------------
Set Bonuses:
Crushing Impact
(Hack)
+MezResist(Immobilize) (Mag 2.2%)
+13.6 (1.13%) HitPoints
+7% Enhancement(Accuracy)
+5% Enhancement(RechargeTime)
+2.5% Resistance(Psionic)
Doctored Wounds
(Reconstruction)
+MezResist(Terrorized) (Mag 2.2%)
+1.26% Res(Fire, Cold)
+4% Enhancement(Heal)
+5% Enhancement(RechargeTime)
+1.26% Res(Toxic, Psi)
Numina's Convalescence
(Dull Pain)
+12% Regeneration
+22.6 (1.88%) HitPoints
+6% Enhancement(Heal)
+MezResist(Held) (Mag 3.3%)
+3.75% Defense(Ranged)
Scirocco's Dervish
(Whirling Sword)
+10% Regeneration
Cleaving Blow
(Whirling Sword)
+1% Recovery
+1.25% Defense(Energy)
+1% DamageBuff
Hecatomb
(Disembowel)
+4% Recovery
+2.52% Res(Fire, Cold)
+15% Enhancement(Accuracy)
+10% Enhancement(RechargeTime)
+5% Resistance(Toxic)
Numina's Convalescence
(Instant Healing)
+12% Regeneration
Mako's Bite
(Boxing)
+MezResist(Immobilize) (Mag 3.3%)
+18.1 (1.5%) HitPoints
+3% DamageBuff
Armageddon
(Head Splitter)
+4% Recovery
+2.52% Res(Fire, Cold)
Titanium Coating
(Tough)
+MezResist(Sleep) (Mag 2.2%)
+18.1 (1.5%) HitPoints
+MezResist(Stun) (Mag 2.2%)
Steadfast Protection
(Tough)
+3% Def(All)
Luck of the Gambler
(Moment of Glory)
+10% Regeneration
Luck of the Gambler
(Combat Jumping)
+7.5% Enhancement(RechargeTime)
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4200;1125;1500;|
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|-----------------------------------------------------------------------------|
«
Last Edit: 12 January 2008, 07:27:43 pm by fredbobjimmy
»
Logged
Naaman
Global Moderator
Proconsul
Posts: 1,587
Karma: +0/-0
Re: Our builds
«
Reply #4 on:
2 April 2008, 10:06:53 pm »
Naamans' current build (bar 2 purps, should get them by the end of the weekend though
). Will be tweaking a few things later as well, as per Min's suggestion
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Naaman: Level 50 Technology Scrapper
Primary Power Set: Spines
Secondary Power Set: Super Reflexes
Power Pool: Teleportation
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Lunge
-- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(3), Hectmb-Acc/Dmg/Rchg:50(3), Hectmb-Acc/Rchg:50(5), Hectmb-Dmg/EndRdx:50(5), Hectmb-Dam%:50(7)
Level 1: Focused Fighting
-- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(7), RedFtn-EndRdx/Rchg:50(9), RedFtn-Def/EndRdx/Rchg:50(9), RedFtn-Def:50(11), RedFtn-EndRdx:50(11)
Level 2: Focused Senses
-- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(13), LkGmblr-EndRdx/Rchg:50(13), LkGmblr-Def/EndRdx/Rchg:50(15), LkGmblr-Def:50(15), LkGmblr-Rchg+:50(17)
Level 4: Agile
-- S'dpty-Def/EndRdx:40(A), S'dpty-Def:40(17), DefBuff-I:50(19)
Level 6: Recall Friend
-- Range-I:50(A), RechRdx-I:50(19)
Level 8: Impale
-- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(21), Apoc-Acc/Dmg/Rchg:50(21), Apoc-Acc/Rchg:50(23), Apoc-Dmg/EndRdx:50(23), Apoc-Dam%:50(25)
Level 10: Practiced Brawler
-- RechRdx-I:50(A), RechRdx-I:50(25)
Level 12: Swift
-- Run-I:50(A)
Level 14: Teleport
-- TSM'n-EndRdx:50(A), TSM'n-Rng:50(27), TSM'n-Stlth:50(27)
Level 16: Dodge
-- S'dpty-Def/EndRdx:40(A), S'dpty-Def:40(29), DefBuff-I:50(29)
Level 18: Health
-- Heal-I:50(A), Heal-I:50(31), Heal-I:50(31)
Level 20: Quickness
-- Run-I:50(A)
Level 22: Stamina
-- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(31), Efficacy-EndMod/Acc:50(33)
Level 24: Teleport Foe
-- Acc-I:50(A), Range-I:50(33)
Level 26: Ripper
-- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(33), Armgdn-Acc/Dmg/Rchg:50(34), Armgdn-Acc/Rchg:50(34), Armgdn-Dmg/EndRdx:50(34), Armgdn-Dam%:50(36)
Level 28: Spine Burst
-- Sciroc-Dmg/Rchg:50(A), Sciroc-Acc/Dmg:50(36), Sciroc-Dmg/EndRdx:50(36), Sciroc-Acc/Rchg:50(37), Sciroc-Acc/Dmg/EndRdx:50(37), Slow-I:50(37)
Level 30: Lucky
-- DefBuff-I:50(A), S'dpty-Def:40(39), S'dpty-Def/EndRdx:40(39)
Level 32: Throw Spines
-- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(39), Ragnrk-Acc/Dmg/Rchg:50(40), Ragnrk-Acc/Rchg:50(40), Ragnrk-Dmg/EndRdx:50(40), Ragnrk-Knock%:50(42)
Level 35: Evasion
-- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(42), RedFtn-EndRdx/Rchg:50(42), RedFtn-Def/EndRdx/Rchg:50(43), RedFtn-Def:50(43), RedFtn-EndRdx:50(43)
Level 38: Elude
-- HO:Membr(A), HO:Membr(45), DefBuff-I:50(45), RechRdx-I:50(45)
Level 41: Barb Swipe
-- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(46), Mako-Dmg/Rchg:50(46), Mako-Acc/Dmg/EndRdx/Rchg:50(46)
Level 44: Kick
-- Acc-I:50(A)
Level 47: Tough
-- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam/Rchg:50(48), TtmC'tng-EndRdx/Rchg:50(48), TtmC'tng-ResDam/EndRdx/Rchg:50(48), TtmC'tng-ResDam:50(50), TtmC'tng-EndRdx:50(50)
Level 49: Quills
-- Acc-I:50(A), Acc-I:50(50)
------------
Level 1: Brawl
-- Empty(A)
Level 1: Sprint
-- Empty(A)
Level 2: Rest
-- Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
+11% DamageBuff
+5% Defense(Psionic)
+2.5% Defense(Melee)
+5% Defense(Ranged)
+3.13% Defense(AoE)
+63% Enhancement(Accuracy)
+57.5% Enhancement(RechargeTime)
+117.5 (9.75%) HitPoints
+MezResist(Held) (Mag 5.5%)
+MezResist(Immobilize) (Mag 7.7%)
+MezResist(Sleep) (Mag 2.2%)
+MezResist(Stun) (Mag 2.2%)
+13.5% Recovery
+56% Regeneration
+10.1% Resistance(Fire)
+10.1% Resistance(Cold)
+3.13% Resistance(Negative)
+15% Resistance(Toxic)
+3.13% Resistance(Psionic)
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4362;1132;1512;|
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]\!2(S3<0``
|-----------------------------------------------------------------------------|
Logged
When eyeing a large and dangerous mob...
...A Tanker says, "Stay here while I distract them with my rock hard (granite) body."
...A Brute says, "Stay here while I let them kill me so I can kill them faster!"
...A Scrapper says, "Stay here while I.....ya know what, screw it---CHARGE!11!!1!!11!!1!!
Monochrome
Proconsul
Posts: 622
Karma: +0/-0
Re: Our builds
«
Reply #5 on:
2 April 2008, 10:31:53 pm »
This is what I actually run with, gap is for a miracle unique if I can drop it.
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Ronin-ko real: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Sting of the Wasp
-- Mako-Dmg/Rchg:34(A), Mako-Acc/Dmg/EndRdx/Rchg:34(3), Mako-Acc/EndRdx/Rchg:34(3), Mako-Dmg/EndRdx:34(15), Mako-Acc/Dmg:40(17), Mako-Dam%:40(25)
Level 1: Focused Fighting
-- RedFtn-Def/EndRdx:34(A), RedFtn-Def/Rchg:34(5), RedFtn-Def/EndRdx/Rchg:34(5), RedFtn-Def:34(11), RedFtn-EndRdx:34(19), GftotA-Run+:40(46)
Level 2: Flashing Steel
-- Sciroc-Acc/Dmg:40(A), Sciroc-Dmg/EndRdx:40(7), Sciroc-Dmg/Rchg:40(7), Sciroc-Acc/Dmg/EndRdx:40(15), Sciroc-Acc/Rchg:40(17), M'Strk-Dmg/Rchg:50(43)
Level 4: Focused Senses
-- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(9), RedFtn-EndRdx/Rchg:40(9), RedFtn-Def/EndRdx/Rchg:40(11), RedFtn-Def:40(27), RedFtn-EndRdx:40(27)
Level 6: Agile
-- GftotA-Run+:40(A)
Level 8: Build Up
-- RechRdx-I:40(A), RechRdx-I:40(13)
Level 10: Practiced Brawler
-- RechRdx-I:40(A), RechRdx-I:40(13)
Level 12: Swift
-- Run-I:40(A), Run-I:40(40)
Level 14: Health
-- Numna-Heal:50(A), Heal-I:50(42), Numna-Regen/Rcvry+:50(43), Empty(43)
Level 16: Dodge
-- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(48), RedFtn-Def/EndRdx/Rchg:50(48), RedFtn-Def:50(48), RedFtn-EndRdx:50(50)
Level 18: The Lotus Drops
-- M'Strk-Acc/Dmg:40(A), M'Strk-Dmg/EndRdx:40(19), M'Strk-Dmg/Rchg:40(23), M'Strk-Acc/EndRdx:40(23), M'Strk-Acc/Dmg/EndRdx:40(25), M'Strk-Dmg/EndRdx/Rchg:40(31)
Level 20: Stamina
-- EndMod-I:40(A), EndMod-I:40(21), EndMod-I:40(21)
Level 22: Quickness
-- Run-I:40(A), Run-I:40(42)
Level 24: Boxing
-- Acc-I:40(A)
Level 26: Soaring Dragon
-- T'Death-Acc/Dmg:34(A), T'Death-Dmg/EndRdx:34(29), T'Death-Dmg/Rchg:34(29), T'Death-Acc/Dmg/EndRdx:34(31), T'Death-Dmg/EndRdx/Rchg:34(31), T'Death-Dam%:34(37)
Level 28: Lucky
-- GftotA-Run+:40(A)
Level 30: Tough
-- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(33), ResDam-I:40(33), ResDam-I:40(33)
Level 32: Golden Dragonfly
-- M'Strk-Acc/Dmg:40(A), M'Strk-Dmg/EndRdx:40(34), M'Strk-Dmg/Rchg:40(34), M'Strk-Acc/EndRdx:40(34), M'Strk-Acc/Dmg/EndRdx:40(36), M'Strk-Dmg/EndRdx/Rchg:40(37)
Level 35: Evasion
-- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(36), RedFtn-Def/EndRdx/Rchg:40(36), RedFtn-Def:40(37), RedFtn-EndRdx:40(40)
Level 38: Weave
-- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(39), RedFtn-Def/EndRdx/Rchg:40(39), RedFtn-Def:40(39), RedFtn-EndRdx:40(40)
Level 41: Aid Other
-- RechRdx-I:50(A)
Level 44: Aid Self
-- Numna-Heal:50(A), Numna-EndRdx/Rchg:50(45), Numna-Heal/Rchg:50(45), Heal-I:50(45), IntRdx-I:50(46), IntRdx-I:50(46)
Level 47: Combat Jumping
-- GftotA-Run+:40(A)
Level 49: Focused Accuracy
-- HO:Cyto(A), HO:Cyto(50), HO:Cyto(50)
------------
Level 1: Brawl
-- Acc-I:40(A)
Level 1: Sprint
-- Run-I:40(A), Run-I:40(42)
Level 2: Rest
-- RechRdx-I:40(A)
Level 1: Critical Hit
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4431;1061;1416;|
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|-----------------------------------------------------------------------------|
Logged
Monochrome
Proconsul
Posts: 622
Karma: +0/-0
Re: Our builds
«
Reply #6 on:
4 April 2008, 12:06:13 am »
My latest stupidity is this, I decided to design a mace/SR brute. To see this in mids you need to upload the unofficial updates and hack the database editor to change the levels the powers become available (The version I downloaded hasn't been amended from levels secondary powers appear, not sure if has been updated yet). Seems to have 49% melee defence as the lowest of the 3, which with I suspect 95% def debuff resists will mean that unless you can get 80% debuffs I don't notice.
http://download.yousendit.com/AB9797C61C342B26
It's recommended that you install it as a separate copy of mids, and delete it when the real thing gets updated after porting builds across with import/export.
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Natural Brute
Primary Power Set: War Mace
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Medicine
Villain Profile:
Level 1: Pulverize
-- Mako-Acc/Dmg:40(A), Mako-Dmg/EndRdx:40(3), Mako-Dmg/Rchg:40(3), Mako-Acc/EndRdx/Rchg:40(5), Mako-Acc/Dmg/EndRdx/Rchg:40(5), Mako-Dam%:40(7)
Level 1: Focused Fighting
-- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(7), RedFtn-Def/EndRdx/Rchg:40(9), RedFtn-Def:40(9), RedFtn-EndRdx:40(11)
Level 2: Jawbreaker
-- Mako-Acc/Dmg:40(A), Mako-Dmg/EndRdx:40(11), Mako-Dmg/Rchg:40(13), Mako-Acc/EndRdx/Rchg:40(13), Mako-Dam%:40(15), Mako-Acc/Dmg/EndRdx/Rchg:40(15)
Level 4: Agile
-- GftotA-Run+:40(A), GftotA-Def:40(43)
Level 6: Swift
-- Run-I:40(A)
Level 8: Boxing
-- Acc-I:40(A)
Level 10: Practiced Brawler
-- RechRdx-I:40(A)
Level 12: Focused Senses
-- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(17), RedFtn-Def/EndRdx/Rchg:40(17), RedFtn-Def:40(19), RedFtn-EndRdx:40(19)
Level 14: Health
-- Numna-Regen/Rcvry+:40(A), Mrcl-Rcvry+:40(40), Numna-Heal:40(42), Mrcl-Heal:40(43), Numna-Heal/Rchg:40(50)
Level 16: Dodge
-- GftotA-Run+:40(A), GftotA-Def:40(43)
Level 18: Whirling Mace
-- M'Strk-Acc/Dmg:40(A), M'Strk-Dmg/EndRdx:40(21), M'Strk-Dmg/Rchg:40(21), M'Strk-Acc/EndRdx:40(23), M'Strk-Acc/Dmg/EndRdx:40(23), M'Strk-Dmg/EndRdx/Rchg:40(25)
Level 20: Stamina
-- P'Shift-EndMod:40(A), P'Shift-EndMod/Rchg:40(25), P'Shift-EndMod/Acc/Rchg:40(27), P'Shift-Acc/Rchg:40(40), P'Shift-EndMod/Acc:40(42), P'Shift-End%:40(42)
Level 22: Quickness
-- Run-I:40(A)
Level 24: Tough
-- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResDam/EndRdx:30(27), ImpArm-ResDam/EndRdx:40(29), ImpArm-ResDam:40(29)
Level 26: Shatter
-- M'Strk-Acc/Dmg:40(A), M'Strk-Dmg/EndRdx:40(31), M'Strk-Dmg/Rchg:40(31), M'Strk-Acc/EndRdx:40(31), M'Strk-Acc/Dmg/EndRdx:40(33), M'Strk-Dmg/EndRdx/Rchg:40(33)
Level 28: Lucky
-- GftotA-Run+:40(A), GftotA-Def:40(40)
Level 30: Weave
-- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(33), RedFtn-Def/EndRdx/Rchg:40(34), RedFtn-Def:40(34), RedFtn-EndRdx:40(34)
Level 32: Crowd Control
-- M'Strk-Acc/Dmg:40(A), M'Strk-Dmg/EndRdx:40(36), M'Strk-Dmg/Rchg:40(36), M'Strk-Acc/EndRdx:40(36), M'Strk-Acc/Dmg/EndRdx:40(37), M'Strk-Dmg/EndRdx/Rchg:40(37)
Level 35: Evasion
-- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(37), RedFtn-Def/EndRdx/Rchg:40(39), RedFtn-Def:40(39), RedFtn-EndRdx:40(39)
Level 38: Combat Jumping
-- GftotA-Run+:40(A), GftotA-Def:40(46)
Level 41: Aid Other
-- Heal-I:40(A)
Level 44: Aid Self
-- IntRdx-I:40(A), IntRdx-I:40(45), Numna-Heal:40(45), Numna-Heal/Rchg:40(45), Numna-EndRdx/Rchg:40(46), Heal-I:40(46)
Level 47: Build Up
-- GSFC-ToHit:40(A), GSFC-ToHit/Rchg:40(48), GSFC-ToHit/Rchg/EndRdx:40(48), GSFC-Rchg/EndRdx:40(48), GSFC-ToHit/EndRdx:40(50), GSFC-Build%:40(50)
Level 49: Super Jump
-- Jump-I:40(A)
------------
Level 1: Brawl
-- Acc-I:40(A)
Level 1: Sprint
-- Run-I:40(A)
Level 2: Rest
-- RechRdx-I:40(A)
Level 1: Fury
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4853;1091;1456;|
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)):DFPI!66QI:T<E-FR6A/7E_]"T2#?^L`
|-----------------------------------------------------------------------------|
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Monochrome
Proconsul
Posts: 622
Karma: +0/-0
Re: Our builds
«
Reply #7 on:
9 April 2008, 02:34:45 pm »
What do people make of this ? It's an attempt to create a cheapass build for farming the CoT demon map. For that purpose it needs no travel power and strictly no KB prot but I've put the -KB IOs in for levelling up.
The intent is to use no rare magic salvage at all, and not spend a fortune on IOs outside of the 3 -KB IOs and the steadfast unique, but to have capped (75%) fire resists, decent (50 ish) lethal resists for the swords and deal out AoE damage as fast as possible. TT is there to make burn work, torrent is there to possibly knock things into corners, but mainly because it may be more use than pet gaze.
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Spinefire cheapass: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Lunge
-- F'dSmite-Acc/Dmg/Rchg:40(A), F'dSmite-Acc/EndRdx/Rchg:40(3), F'dSmite-Acc/Dmg:40(3), KntkC'bat-Dmg/EndRdx/Rchg:35(15), Dmg-I:50(37)
Level 1: Fire Shield
-- S'fstPrt-ResKB:30(A), TtmC'tng-ResDam:50(9), TtmC'tng-ResDam/EndRdx:50(9), TtmC'tng-ResDam/EndRdx/Rchg:50(13)
Level 2: Spine Burst
-- M'Strk-Dmg/EndRdx/Rchg:50(A), M'Strk-Acc/Dmg/EndRdx:50(5), TmpRdns-Dmg/Slow:50(5), M'Strk-Dmg/Rchg:50(15), TmpRdns-Acc/Dmg/Slow:50(34)
Level 4: Healing Flames
-- H'zdH-Heal/Rchg:40(A), H'zdH-Heal/EndRdx/Rchg:40(7), Dct'dW-Heal/Rchg:50(7), Dct'dW-Heal/EndRdx/Rchg:50(13), Dct'dW-EndRdx/Rchg:30(40)
Level 6: Swift
-- Run-I:50(A)
Level 8: Impale
-- Ruin-Acc/EndRdx/Rchg:40(A), Ruin-Acc/Dmg/Rchg:40(11), Ruin-Dmg/Rchg:40(11), Ruin-Acc/Dmg:40(19), Dmg-I:50(39)
Level 10: Combat Jumping
-- DefBuff-I:50(A)
Level 12: Blazing Aura
-- M'Strk-Dmg/EndRdx:50(A), M'Strk-Acc/Dmg:50(19), M'Strk-Acc/Dmg/EndRdx:50(23), M'Strk-Acc/EndRdx:50(25), C'ngBlow-Dmg/EndRdx:50(25)
Level 14: Health
-- Dct'dW-Heal:40(A), Dct'dW-Heal/Rchg:50(40), Dct'dW-Heal/EndRdx:40(40)
Level 16: Plasma Shield
-- S'fstPrt-ResKB:30(A), TtmC'tng-ResDam:50(17), TtmC'tng-ResDam/EndRdx:50(17), TtmC'tng-ResDam/Rchg:50(29)
Level 18: Quills
-- TmpRdns-Dmg/Slow:50(A), M'Strk-Dmg/EndRdx:50(36), M'Strk-Acc/EndRdx:50(36), M'Strk-Acc/Dmg/EndRdx:50(36), C'ngBlow-Dmg/EndRdx:50(37)
Level 20: Stamina
-- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Consume
-- RechRdx-I:50(A), P'Shift-EndMod/Acc/Rchg:50(23), P'Shift-EndMod:50(31), P'Shift-EndMod/Acc:50(46)
Level 24: Boxing
-- Acc-I:50(A)
Level 26: Ripper
-- M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/Rchg:50(27), M'Strk-Acc/Dmg/EndRdx:50(27), TmpRdns-Dmg/Slow:50(29), TmpRdns-EndRdx/Rchg/Slow:50(37)
Level 28: Burn
-- Dmg-I:50(A), M'Strk-Dmg/Rchg:50(42), C'ngBlow-Acc/Rchg:50(42), M'Strk-Dmg/EndRdx/Rchg:50(42), C'ngBlow-Acc/Dmg:50(43)
Level 30: Tough
-- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResDam/EndRdx:30(31), ResDam-I:50(31), S'fstPrt-ResKB:30(34)
Level 32: Throw Spines
-- Det'tn-Dmg/EndRdx/Rng:50(A), Det'tn-Acc/Dmg/EndRdx:50(33), Det'tn-Dmg/Rchg:50(33), TmpRdns-Dmg/Slow:50(33), TmpRdns-Acc/Dmg/Slow:50(34)
Level 35: Fiery Embrace
-- RechRdx-I:50(A), RechRdx-I:50(39)
Level 38: Build Up
-- RechRdx-I:50(A), RechRdx-I:50(39)
Level 41: Torrent
-- ExStrk-Dam%:20(A), Det'tn-Acc/Dmg:50(43), Det'tn-Dmg/Rchg:50(43), Det'tn-Acc/Dmg/EndRdx:50(46), Det'tn-Dmg/Rng:50(50)
Level 44: Dark Blast
-- Ruin-Acc/Dmg/Rchg:40(A), Ruin-Acc/EndRdx/Rchg:40(45), Ruin-Dmg/Rchg:40(45), Ruin-Acc/Dmg:40(45), Dmg-I:50(46)
Level 47: Tenebrous Tentacles
-- TotHntr-Acc/Immob/Rchg:50(A), TotHntr-Acc/Rchg:50(48), Det'tn-Dmg/Rchg:50(48), Dmg-I:50(48), Dmg-I:50(50)
Level 49: Rise of the Phoenix
-- Stpfy-Acc/Rchg:50(A), Stpfy-Acc/Stun/Rchg:50(50)
------------
Level 1: Brawl
-- Acc-I:50(A)
Level 1: Sprint
-- Run-I:50(A)
Level 2: Rest
-- RechRdx-I:50(A)
Level 1: Critical Hit
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4566;1162;1552;|
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?JN1+I(I&DB31/I,I%+)7+I$:\,8S6A/"1RC.1X>_,?]K,L:```
|-----------------------------------------------------------------------------|
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Swifty
Proconsul
Posts: 582
Karma: +0/-0
Pikachu has had enough of n00bs
Re: Our builds
«
Reply #8 on:
9 April 2008, 04:00:50 pm »
Here is shade's dream build
Have started on the oranges atm. Purps will be after
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Swift Shade: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Fitness
Hero Profile:
------------
Level 1: Shadow Bolt Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(3), Apoc-Acc/Dmg/Rchg:50(3), Apoc-Acc/Rchg:50(7), Apoc-Dmg/EndRdx:50(45), Apoc-Dam%:50(46)
Level 1: Absorption S'fstPrt-ResKB:30(A)
Level 2: Gravimetric Snare GravAnch-Acc/Immob/Rchg:50(A), GravAnch-Acc/Rchg:50(5), GravAnch-Immob/EndRdx:50(5), GravAnch-Immob/Rchg:50(7), GravAnch-Hold%:50(43), Dev'n-Hold%:53(48)
Level 4: Gravity Shield Aegis-ResDam/EndRdx/Rchg:53(A), Aegis-ResDam/EndRdx:53(43), Aegis-ResDam:53(43), Aegis-Psi/Status:53(50)
Level 6: Hasten RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(17)
Level 8: Shadow Blast Dev'n-Acc/Dmg:53(A), Dev'n-Dmg/EndRdx:53(9), Dev'n-Dmg/Rchg:53(9), Dev'n-Acc/Dmg/Rchg:53(11), Dev'n-Acc/Dmg/EndRdx/Rchg:53(15), Dev'n-Hold%:53(17)
Level 10: Hurdle Jump-I:50(A)
Level 12: Sunless Mire M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/EndRdx:50(13), M'Strk-Dmg/Rchg:50(13), M'Strk-Acc/EndRdx:50(15), M'Strk-Acc/Dmg/EndRdx:53(31), M'Strk-Dmg/EndRdx/Rchg:53(42)
Level 14: Super Speed Run-I:50(A)
Level 16: Health Numna-Heal:50(A), Numna-Heal/Rchg:53(48)
Level 18: Gravity Well Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(19), Hectmb-Acc/Rchg:50(19), Hectmb-Dmg/EndRdx:50(21), Hectmb-Dam%:50(21), Hectmb-Dmg:50(25)
Level 20: Stamina EndMod-I:50(A), EndMod-I:50(25), EndMod-I:50(34)
Level 22: Stygian Circle RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(23), Heal-I:50(46)
Level 24: Starless Step Acc-I:50(A)
Level 26: Dark Detonation Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(27), Ragnrk-Acc/Dmg/Rchg:50(27), Ragnrk-Acc/Rchg:50(31), Ragnrk-Dmg/EndRdx:50(42), Ragnrk-Knock%:50(42)
Level 28: Unchain Essence Posi-Acc/Dmg:53(A), Posi-Dmg/EndRdx:53(29), Posi-Dmg/Rchg:53(29), Posi-Dmg/Rng:53(31), Posi-Acc/Dmg/EndRdx:53(37), Posi-Dam%:53(40)
Level 30: Inky Aspect EndRdx-I:50(A)
Level 32: Dark Extraction S'bndAl-Dmg:50(A), S'bndAl-Dmg/Rchg:50(33), S'bndAl-Acc/Dmg/Rchg:50(33), S'bndAl-Acc/Rchg:50(33), S'bndAl-Dmg/EndRdx:50(34), S'bndAl-Build%:50(34)
Level 35: Quasar Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(36), Armgdn-Acc/Dmg/Rchg:50(36), Armgdn-Acc/Rchg:50(36), Armgdn-Dmg/EndRdx:50(37), Armgdn-Dam%:50(37)
Level 38: Eclipse RctvArm-ResDam/Rchg:40(A), RctvArm-EndRdx/Rchg:40(39), RctvArm-ResDam:40(39), RctvArm-ResDam/EndRdx/Rchg:40(39), RctvArm-EndRdx:40(40), RctvArm-ResDam/EndRdx:40(40)
Level 41: Shadow Cloak EndRdx-I:30(A)
Level 44: Twilight Shield Aegis-ResDam/EndRdx/Rchg:53(A), Aegis-ResDam/EndRdx:53(45), Aegis-ResDam:53(46), Aegis-ResDam/Rchg:53(50)
Level 47: Penumbral Shield Aegis-ResDam/EndRdx:53(A), Aegis-ResDam/EndRdx/Rchg:53(48), Aegis-ResDam:53(50)
Level 49: Stygian Return RechRdx-I:50(A)
------------
Level 1: Brawl Acc-I:50(A)
Level 1: Sprint Run-I:50(A)
Level 2: Rest RechRdx-I:50(A)
Level 1: Dark Sustenance
------------
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4498;1196;1596;|
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)A^;UU?_`?;M"],`
|-----------------------------------------------------------------------------|
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fredbobjimmy
Guest
Re: Our builds
«
Reply #9 on:
10 June 2008, 11:22:36 am »
I just realised that swifty must have a sad build. If you look at the data chunk at the end of his build, there is a emote in there. Hidden sign to change it maybe?
Logged
fredbobjimmy
Guest
Re: Our builds
«
Reply #10 on:
19 June 2008, 12:20:34 pm »
Good news for Swift Raid, MA has been buffed
Quicker animations for most powers in the set
Logged
Swifty
Proconsul
Posts: 582
Karma: +0/-0
Pikachu has had enough of n00bs
Re: Our builds
«
Reply #11 on:
23 June 2008, 12:05:57 am »
Here is the DB/SR scrapper i am currently playing on Vic.
This is a amend as i go build so slots may move. The sets are the "if i had 900 million" rule. Mainly because i dont have much experience with the numbers so i just go for the most expensive =)
No travel power until last. (though think i may drop it for medicine) Stealth is purely for theme purpose
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Blade Rush: Level 50 Mutation Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Darkness Mastery
Hero Profile:
------------
Level 1: Nimble Slash Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(15), Mako-Acc/EndRdx/Rchg:50(34), Mako-Acc/Dmg/EndRdx/Rchg:50(39), Mako-Dam%:50(43)
Level 1: Focused Fighting LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(5), LkGmblr-EndRdx/Rchg:50(17), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def:50(45), LkGmblr-Rchg+:50(46)
Level 2: Ablating Strike Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(15), Mako-Acc/EndRdx/Rchg:50(29), Mako-Acc/Dmg/EndRdx/Rchg:50(37), Mako-Dam%:50(43)
Level 4: Focused Senses LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(5), LkGmblr-EndRdx/Rchg:50(17), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def:50(45), LkGmblr-Rchg+:50(46)
Level 6: Typhoon's Edge Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(7), Sciroc-Dmg/Rchg:50(7), Sciroc-Acc/Rchg:50(25), Sciroc-Acc/Dmg/EndRdx:50(37), Sciroc-Dam%:50(43)
Level 8: Blinding Feint Acc-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
Level 10: Practiced Brawler RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
Level 12: Swift Run-I:50(A), Run-I:50(13), Run-I:50(13)
Level 14: Health Heal-I:50(A)
Level 16: Dodge DefBuff-I:50(A), DefBuff-I:50(48)
Level 18: Vengful Slice Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(19), Hectmb-Acc/Dmg/Rchg:50(19), Hectmb-Acc/Rchg:50(25), Hectmb-Dmg/EndRdx:50(37), Hectmb-Dam%:50(39)
Level 20: Stamina EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Quickness Run-I:50(A), Run-I:50(23), Run-I:50(23)
Level 24: Agile DefBuff-I:50(A), DefBuff-I:50(48), DefBuff-I:50(50)
Level 26: Sweeping Strike Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(27), Sciroc-Dmg/Rchg:50(27), Sciroc-Acc/Rchg:50(29), Sciroc-Acc/Dmg/EndRdx:50(34), Sciroc-Dam%:50(42)
Level 28: Lucky DefBuff-I:50(A), DefBuff-I:50(48), DefBuff-I:50(50)
Level 30: Power Slice C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(31), C'ngImp-Dmg/Rchg:50(31), C'ngImp-Acc/Dmg/Rchg:50(31), C'ngImp-Acc/Dmg/EndRdx:50(36), C'ngImp-Dmg/EndRdx/Rchg:50(42)
Level 32: One Thousand Cuts Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(33), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(33), Armgdn-Dmg/EndRdx:50(34), Armgdn-Dam%:50(42)
Level 35: Evasion LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(36), LkGmblr-EndRdx/Rchg:50(36), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def:50(45), LkGmblr-Rchg+:50(46)
Level 38: Elude HO:Membr(A), HO:Membr(39), HO:Membr(50)
Level 41: Petrifying Gaze Acc-I:50(A)
Level 44: Stealth EndRdx-I:50(A)
Level 47: Combat Jumping EndRdx-I:50(A)
Level 49: Super Jump Jump-I:50(A)
------------
Level 1: Brawl Acc-I:50(A)
Level 1: Sprint Run-I:50(A)
Level 2: Rest RechRdx-I:50(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
+6% DamageBuff
+6.25% Defense(Psionic)
+7.5% Defense(Ranged)
+6.25% Defense(AoE)
+82% Enhancement(Accuracy)
+47.5% Enhancement(RechargeTime)
+90.4 (7.5%) HitPoints
+MezResist(Held) (Mag 14.9%)
+MezResist(Immobilize) (Mag 8.8%)
+8% Recovery
+50% Regeneration
+5.04% Resistance(Fire)
+5.04% Resistance(Cold)
+6.25% Resistance(Negative)
+10% Resistance(Toxic)
+11.9% Resistance(Psionic)
------------
Set Bonuses:
Mako's Bite
(Nimble Slash)
+MezResist(Immobilize) (Mag 3.3%)
+18.1 (1.5%) HitPoints
+3% DamageBuff
+MezResist(Held) (Mag 3.3%)
+3.75% Defense(Ranged)
Luck of the Gambler
(Focused Fighting)
+10% Regeneration
+13.6 (1.13%) HitPoints
+9% Enhancement(Accuracy)
+MezResist(Held) (Mag 2.75%)
+3.13% Resistance(Psionic)
+7.5% Enhancement(RechargeTime)
Mako's Bite
(Ablating Strike)
+MezResist(Immobilize) (Mag 3.3%)
+18.1 (1.5%) HitPoints
+3% DamageBuff
+MezResist(Held) (Mag 3.3%)
+3.75% Defense(Ranged)
Luck of the Gambler
(Focused Senses)
+10% Regeneration
+13.6 (1.13%) HitPoints
+9% Enhancement(Accuracy)
+MezResist(Held) (Mag 2.75%)
+3.13% Resistance(Psionic)
+7.5% Enhancement(RechargeTime)
Scirocco's Dervish
(Typhoon's Edge)
+10% Regeneration
+3.13% Resistance(Negative)
+9% Enhancement(Accuracy)
+3.13% Defense(AoE)
+3.13% Defense(Psionic)
Hecatomb
(Vengful Slice)
+4% Recovery
+2.52% Res(Fire, Cold)
+15% Enhancement(Accuracy)
+10% Enhancement(RechargeTime)
+5% Resistance(Toxic)
Scirocco's Dervish
(Sweeping Strike)
+10% Regeneration
+3.13% Resistance(Negative)
+9% Enhancement(Accuracy)
+3.13% Defense(AoE)
+3.13% Defense(Psionic)
Crushing Impact
(Power Slice)
+MezResist(Immobilize) (Mag 2.2%)
+13.6 (1.13%) HitPoints
+7% Enhancement(Accuracy)
+5% Enhancement(RechargeTime)
+2.5% Resistance(Psionic)
Armageddon
(One Thousand Cuts)
+4% Recovery
+2.52% Res(Fire, Cold)
+15% Enhancement(Accuracy)
+10% Enhancement(RechargeTime)
+5% Resistance(Toxic)
Luck of the Gambler
(Evasion)
+10% Regeneration
+13.6 (1.13%) HitPoints
+9% Enhancement(Accuracy)
+MezResist(Held) (Mag 2.75%)
+3.13% Resistance(Psionic)
+7.5% Enhancement(RechargeTime)
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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T_<`
|-----------------------------------------------------------------------------|
Logged
Monochrome
Proconsul
Posts: 622
Karma: +0/-0
Re: Our builds
«
Reply #12 on:
23 June 2008, 01:20:37 am »
First thoughts, I'd go for a completely different type of build, but see if this is thought provoking:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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If I was doing one of these, I'd actually go for just one combo in the main, and lose a couple of other attacks, but this ought to be ludicrously survivable, and fairly deadly.
You could equally leave the medicine pool out, and take two of hasten, conserve power and focussed accuracy.
The stealth really does gimp you, as really you want 5 other pools.
Logged
Monochrome
Proconsul
Posts: 622
Karma: +0/-0
Re: Our builds
«
Reply #13 on:
14 July 2008, 10:08:58 pm »
First hack at SO'd archery mental for Swifty: didn't quite get the slot levels right.
All SOs except for 4 kinetic crash which I'd buy in advance for the mag 3 KB prot.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Flossie - SOs: Level 50 Magic Blaster
Primary Power Set: Archery
Secondary Power Set: Mental Manipulation
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Aimed Shot
-- Acc(A), Dmg(25), Dmg(27), Dmg(27), EndRdx(29), RechRdx(43)
Level 1: Subdual
-- Acc(A)
Level 2: Fistful of Arrows
-- Acc(A), Dmg(3), Dmg(3), Dmg(5), EndRdx(5), RechRdx(37)
Level 4: Telekinetic Thrust
-- KinCrsh-Acc/KB:50(A), KinCrsh-Dmg/KB:50(36), KinCrsh-Dmg/EndRdx/KB:50(36), KinCrsh-Acc/EndRdx/KB:50(37)
Level 6: Blazing Arrow
-- Acc(A), Dmg(7), Dmg(7), Dmg(9), EndRdx(9), RechRdx(40)
Level 8: Hasten
-- RechRdx(A), RechRdx(34), RechRdx(43)
Level 10: Psychic Scream
-- Acc(A), Dmg(11), Dmg(11), Dmg(15), EndRdx(17), RechRdx(46)
Level 12: Explosive Arrow
-- Acc(A), Dmg(13), Dmg(13), Dmg(15), EndRdx(17), RechRdx(42)
Level 14: Aim
-- RechRdx(A), RechRdx(19)
Level 16: Concentration
-- RechRdx(A), RechRdx(19)
Level 18: Ranged Shot
-- Acc(A), Dmg(29), Dmg(31), Dmg(43), EndRdx(48), RechRdx(48)
Level 20: Drain Psyche
-- EndMod(A), EndMod(21), Acc(21), RechRdx(23), RechRdx(23), RechRdx(25)
Level 22: Assault
-- EndRdx(A), EndRdx(31)
Level 24: Super Speed
-- EndRdx(A)
Level 26: Stunning Shot
-- Acc(A), Dsrnt(37)
Level 28: Maneuvers
-- EndRdx(A), EndRdx(31), DefBuff(46), DefBuff(46)
Level 30: Vengeance
-- DefBuff(A), DefBuff(50), ToHit(50)
Level 32: Rain of Arrows
-- Acc(A), Dmg(33), Dmg(33), Dmg(33), RechRdx(34), RechRdx(34)
Level 35: Tactics
-- EndRdx(A), EndRdx(36)
Level 38: Psychic Shockwave
-- Acc(A), Dmg(39), Dmg(39), Dmg(39), RechRdx(40), RechRdx(40)
Level 41: Snow Storm
-- EndRdx(A), EndRdx(42), Slow(42)
Level 44: Frozen Armor
-- EndRdx(A), DefBuff(45), DefBuff(45), DefBuff(45)
Level 47: Hibernate
-- RechRdx(A), RechRdx(48), RechRdx(50)
Level 49: Stealth
-- EndRdx(A)
------------
Level 1: Brawl
-- Acc(A)
Level 1: Sprint
-- Run(A)
Level 2: Rest
-- RechRdx(A)
Level 1: Defiance
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|JP``|
|-------------------------------------------------------------------|
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