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Forlorn Hope  |  City of Heroes\Villians  |  General CoX Discussion  |  Topic: Katana/SR revisited
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Author Topic: Katana/SR revisited  (Read 1352 times)

Monochrome

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Katana/SR revisited
« on: 2 September 2007, 12:47:33 am »
This is what I actually intend to use, comments please:

I have fiddled the enhancement levels to what I actually possess, I have everything except the numinas and a couple of red fortune sets, this is not the build I'm levelling up, it's a level 50 respec. There is no movement power, but I reckon I get 3/4 superspeed without one. I also hit 45%+ def to all, +15.5% damage and +45% recharge without hasten.

Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php

Ronin-ko respec: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Speed

Hero Profile:
Level 1: Sting of the Wasp -- Mako-Dmg/Rchg(A), Mako-Acc/Dmg/EndRdx/Rchg(3), Mako-Acc/EndRdx/Rchg(3), Mako-Dmg/EndRdx(15), Mako-Acc/Dmg(25), Mako-Dam%(36)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-Def/EndRdx/Rchg(5), RedFtn-Def(11), RedFtn-EndRdx(19), GftotA-Run+(27)
Level 2: Flashing Steel -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(7), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(17), Sciroc-Acc/Dmg/EndRdx(37)
Level 4: Focused Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(9), RedFtn-Def(9), RedFtn-Def/EndRdx/Rchg(11), RedFtn-EndRdx(27), GftotA-Run+(46)
Level 6: Agile -- DefBuff-I(A), DefBuff-I(40)
Level 8: Build Up -- RechRdx-I(A), RechRdx-I(13)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(13)
Level 12: Swift -- Run-I(A), Run-I(15)
Level 14: Health -- Numna-Heal(A), Numna-Heal/EndRdx(45), Numna-Heal/Rchg(50)
Level 16: Dodge -- DefBuff-I(A), GftotA-Run+(17)
Level 18: The Lotus Drops -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(19), M'Strk-Dmg/Rchg(23), M'Strk-Acc/EndRdx(23), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(45)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Quickness -- Run-I(A), Run-I(25)
Level 24: Boxing -- Acc-I(A)
Level 26: Soaring Dragon -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(29), T'Death-Dmg/Rchg(29), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(37)
Level 28: Lucky -- DefBuff-I(A), GftotA-Run+(31)
Level 30: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(33), Aegis-ResDam(33), Aegis-ResDam/EndRdx(33)
Level 32: Golden Dragonfly -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(34), M'Strk-Dmg/Rchg(34), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(45)
Level 35: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(36), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def(46), RedFtn-EndRdx(50)
Level 38: Elude -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(39), RedFtn-EndRdx/Rchg(39), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(40), RechRdx-I(40)
Level 41: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(42), RedFtn-EndRdx(43), RedFtn-EndRdx/Rchg(43)
Level 44: Aid Other -- Heal-I(A)
Level 47: Aid Self -- IntRdx-I(A), Numna-Heal(48), Numna-Heal/Rchg(48), Numna-Heal/EndRdx/Rchg(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A), Run-I(43)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
  • +15.5% DamageBuff
  • +3% Defense(Smashing)
  • +3% Defense(Lethal)
  • +3% Defense(Fire)
  • +3% Defense(Cold)
  • +3% Defense(Energy)
  • +3% Defense(Negative)
  • +3% Defense(Psionic)
  • +9.88% Defense(Melee)
  • +9.25% Defense(Ranged)
  • +9.88% Defense(AoE)
  • +9% Enhancement(Accuracy)
  • +25% Enhancement(RechargeTime)
  • +90.4 (6.75%) HitPoints
  • +MezResist(Held) (Mag 6.05%)
  • +MezResist(Immobilize) (Mag 17.1%)
  • +MezResist(Sleep) (Mag 3.3%)
  • +MezResist(Stun) (Mag 3.3%)
  • +1.5% Recovery
  • +34% Regeneration
  • +8.19% Resistance(Fire)
  • +8.19% Resistance(Cold)
  • +3.13% Resistance(Negative)
  • +35% RunSpeed
------------
Set Bonuses:
Mako's Bite
(Sting of the Wasp)
  •   +MezResist(Immobilize) (Mag 3.3%)
  •   +20.1 (1.5%) HitPoints
  •   +3% DamageBuff
  •   +MezResist(Held) (Mag 3.3%)
  •   +3.75% Defense(Ranged)
Red Fortune
(Focused Fighting)
  •   +MezResist(Immobilize) (Mag 2.2%)
  •   +1.26% Res(Fire, Cold)
  •   +2% DamageBuff
  •   +5% Enhancement(RechargeTime)
Gift of the Ancients
(Focused Fighting)
  •   +7.5% RunSpeed
Scirocco's Dervish
(Flashing Steel)
  •   +10% Regeneration
  •   +3.13% Resistance(Negative)
  •   +9% Enhancement(Accuracy)
  •   +3.13% Defense(AoE)
Red Fortune
(Focused Senses)
  •   +MezResist(Immobilize) (Mag 2.2%)
  •   +1.26% Res(Fire, Cold)
  •   +2% DamageBuff
  •   +5% Enhancement(RechargeTime)
Gift of the Ancients
(Focused Senses)
  •   +7.5% RunSpeed
Numina's Convalescence
(Health)
  •   +12% Regeneration
  •   +25.1 (1.88%) HitPoints
Gift of the Ancients
(Dodge)
  •   +7.5% RunSpeed
Multi Strike
(The Lotus Drops)
  •   +MezResist(Sleep) (Mag 1.65%)
  •   +0.945% Res(Fire, Cold)
  •   +MezResist(Stun) (Mag 1.65%)
  •   +1.88% Defense(AoE)
  •   +1.88% Defense(Melee)
Touch of Death
(Soaring Dragon)
  •   +MezResist(Immobilize) (Mag 2.75%)
  •   +20.1 (1.5%) HitPoints
  •   +2.5% DamageBuff
  •   +MezResist(Held) (Mag 2.75%)
  •   +3.13% Defense(Melee)
Gift of the Ancients
(Lucky)
  •   +7.5% RunSpeed
Steadfast Protection
(Tough)
  •   +1.5% Recovery
  •   +3% Def(All)
Aegis
(Tough)
  •   +5% RunSpeed
Multi Strike
(Golden Dragonfly)
  •   +MezResist(Sleep) (Mag 1.65%)
  •   +0.945% Res(Fire, Cold)
  •   +MezResist(Stun) (Mag 1.65%)
  •   +1.88% Defense(AoE)
  •   +1.88% Defense(Melee)
Red Fortune
(Evasion)
  •   +MezResist(Immobilize) (Mag 2.2%)
  •   +1.26% Res(Fire, Cold)
  •   +2% DamageBuff
  •   +5% Enhancement(RechargeTime)
Red Fortune
(Elude)
  •   +MezResist(Immobilize) (Mag 2.2%)
  •   +1.26% Res(Fire, Cold)
  •   +2% DamageBuff
  •   +5% Enhancement(RechargeTime)
Red Fortune
(Weave)
  •   +MezResist(Immobilize) (Mag 2.2%)
  •   +1.26% Res(Fire, Cold)
  •   +2% DamageBuff
  •   +5% Enhancement(RechargeTime)
  •   +2.5% Defense(Ranged)
Numina's Convalescence
(Aid Self)
  •   +12% Regeneration
  •   +25.1 (1.88%) HitPoints



|   Copy & Paste this data chunk into Mids' Hero Designer to view the build   |
|-----------------------------------------------------------------------------|
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|-----------------------------------------------------------------------------|

Monochrome

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Re: Katana/SR revisited
« Reply #1 on: 13 September 2007, 10:19:45 am »
In the end I decided I couldn't do without combat jumping just for moving around and respeced to this, and it's awesome. I've been soloing on invincible for a level and a half and basically not been out of the green other than one EB hit.

The only things I don't have from this build are the numinas unique and the 2 aegis, currently replaced with straight IOs.


Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php

Ronin-ko 42: Level 42 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping

Hero Profile:
Level 1: Sting of the Wasp -- Mako-Dmg/Rchg:34(A), Mako-Acc/Dmg/EndRdx/Rchg:34(3), Mako-Acc/EndRdx/Rchg:34(3), Mako-Dmg/EndRdx:34(15), Mako-Acc/Dmg:40(17), Mako-Dam%:40(25)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx:34(A), RedFtn-Def/Rchg:34(5), RedFtn-Def/EndRdx/Rchg:34(5), RedFtn-Def:34(11), RedFtn-EndRdx:34(19)
Level 2: Flashing Steel -- Sciroc-Acc/Dmg:40(A), Sciroc-Dmg/EndRdx:40(7), Sciroc-Dmg/Rchg:40(7), Sciroc-Acc/Dmg/EndRdx:40(15), Sciroc-Acc/Rchg:40(17)
Level 4: Focused Senses -- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(9), RedFtn-EndRdx/Rchg:40(9), RedFtn-Def/EndRdx/Rchg:40(11), RedFtn-Def:40(27), RedFtn-EndRdx:40(27)
Level 6: Agile -- GftotA-Run+:40(A)
Level 8: Build Up -- RechRdx-I:40(A), RechRdx-I:40(13)
Level 10: Practiced Brawler -- RechRdx-I:40(A), RechRdx-I:40(13)
Level 12: Swift -- Run-I:40(A), Run-I:40(40)
Level 14: Health -- Numna-Heal:40(A), Numna-Regen/Rcvry+:50(42)
Level 16: Dodge -- GftotA-Run+:40(A)
Level 18: The Lotus Drops -- M'Strk-Acc/Dmg:40(A), M'Strk-Dmg/EndRdx:40(19), M'Strk-Dmg/Rchg:40(23), M'Strk-Acc/EndRdx:40(23), M'Strk-Acc/Dmg/EndRdx:40(25), M'Strk-Dmg/EndRdx/Rchg:40(31)
Level 20: Stamina -- EndMod-I:40(A), EndMod-I:40(21), EndMod-I:40(21)
Level 22: Quickness -- Run-I:40(A), Run-I:40(42)
Level 24: Boxing -- Acc-I:40(A)
Level 26: Soaring Dragon -- T'Death-Acc/Dmg:34(A), T'Death-Dmg/EndRdx:34(29), T'Death-Dmg/Rchg:34(29), T'Death-Acc/Dmg/EndRdx:34(31), T'Death-Dmg/EndRdx/Rchg:34(31), T'Death-Dam%:34(37)
Level 28: Lucky -- GftotA-Run+:40(A)
Level 30: Tough -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(33), Aegis-ResDam:40(33), Aegis-ResDam/EndRdx:40(33)
Level 32: Golden Dragonfly -- M'Strk-Acc/Dmg:40(A), M'Strk-Dmg/EndRdx:40(34), M'Strk-Dmg/Rchg:40(34), M'Strk-Acc/EndRdx:40(34), M'Strk-Acc/Dmg/EndRdx:40(36), M'Strk-Dmg/EndRdx/Rchg:40(37)
Level 35: Evasion -- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(36), RedFtn-Def/EndRdx/Rchg:40(36), RedFtn-Def:40(37), RedFtn-EndRdx:40(40)
Level 38: Weave -- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(39), RedFtn-Def/EndRdx/Rchg:40(39), RedFtn-Def:40(39), RedFtn-EndRdx:40(40)
Level 41: Combat Jumping -- GftotA-Run+:40(A)
Level 44: [Empty] -- Empty(A)
Level 47: [Empty] -- Empty(A)
Level 49: [Empty] -- Empty(A)
------------
Level 1: Brawl -- Acc-I:40(A)
Level 1: Sprint -- Run-I:40(A), Run-I:40(42)
Level 2: Rest -- RechRdx-I:40(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
  • +13.5% DamageBuff
  • +3% Defense(Smashing)
  • +3% Defense(Lethal)
  • +3% Defense(Fire)
  • +3% Defense(Cold)
  • +3% Defense(Energy)
  • +3% Defense(Negative)
  • +3% Defense(Psionic)
  • +9.88% Defense(Melee)
  • +9.25% Defense(Ranged)
  • +9.88% Defense(AoE)
  • +9% Enhancement(Accuracy)
  • +20% Enhancement(RechargeTime)
  • +36.2 (3%) HitPoints
  • +MezResist(Held) (Mag 6.05%)
  • +MezResist(Immobilize) (Mag 14.9%)
  • +MezResist(Sleep) (Mag 3.3%)
  • +MezResist(Stun) (Mag 3.3%)
  • +1.5% Recovery
  • +22% Regeneration
  • +6.93% Resistance(Fire)
  • +6.93% Resistance(Cold)
  • +3.13% Resistance(Negative)
  • +35% RunSpeed



|   Copy & Paste this data chunk into Mids' Hero Designer to view the build   |
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|-----------------------------------------------------------------------------|


Monochrome

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Re: Katana/SR revisited
« Reply #2 on: 11 March 2008, 02:51:22 pm »
This is what I actually have on the toon, the gap is for whichever of the healing uniques I find. Naam asked me to post this when I told him what the defence numbers were. The IO levels are approximately right, although they vary.

Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php

Ronin-ko real: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Sting of the Wasp -- Mako-Dmg/Rchg:34(A), Mako-Acc/Dmg/EndRdx/Rchg:34(3), Mako-Acc/EndRdx/Rchg:34(3), Mako-Dmg/EndRdx:34(15), Mako-Acc/Dmg:40(17), Mako-Dam%:40(25)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx:34(A), RedFtn-Def/Rchg:34(5), RedFtn-Def/EndRdx/Rchg:34(5), RedFtn-Def:34(11), RedFtn-EndRdx:34(19), GftotA-Run+:40(46)
Level 2: Flashing Steel -- Sciroc-Acc/Dmg:40(A), Sciroc-Dmg/EndRdx:40(7), Sciroc-Dmg/Rchg:40(7), Sciroc-Acc/Dmg/EndRdx:40(15), Sciroc-Acc/Rchg:40(17), M'Strk-Dmg/Rchg:50(43)
Level 4: Focused Senses -- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(9), RedFtn-EndRdx/Rchg:40(9), RedFtn-Def/EndRdx/Rchg:40(11), RedFtn-Def:40(27), RedFtn-EndRdx:40(27)
Level 6: Agile -- GftotA-Run+:40(A)
Level 8: Build Up -- RechRdx-I:40(A), RechRdx-I:40(13)
Level 10: Practiced Brawler -- RechRdx-I:40(A), RechRdx-I:40(13)
Level 12: Swift -- Run-I:40(A), Run-I:40(40)
Level 14: Health -- Numna-Heal:50(A), Heal-I:50(42), Numna-Regen/Rcvry+:50(43), Empty(43)
Level 16: Dodge -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(48), RedFtn-Def/EndRdx/Rchg:50(48), RedFtn-Def:50(48), RedFtn-EndRdx:50(50)
Level 18: The Lotus Drops -- M'Strk-Acc/Dmg:40(A), M'Strk-Dmg/EndRdx:40(19), M'Strk-Dmg/Rchg:40(23), M'Strk-Acc/EndRdx:40(23), M'Strk-Acc/Dmg/EndRdx:40(25), M'Strk-Dmg/EndRdx/Rchg:40(31)
Level 20: Stamina -- EndMod-I:40(A), EndMod-I:40(21), EndMod-I:40(21)
Level 22: Quickness -- Run-I:40(A), Run-I:40(42)
Level 24: Boxing -- Acc-I:40(A)
Level 26: Soaring Dragon -- T'Death-Acc/Dmg:34(A), T'Death-Dmg/EndRdx:34(29), T'Death-Dmg/Rchg:34(29), T'Death-Acc/Dmg/EndRdx:34(31), T'Death-Dmg/EndRdx/Rchg:34(31), T'Death-Dam%:34(37)
Level 28: Lucky -- GftotA-Run+:40(A)
Level 30: Tough -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(33), ResDam-I:40(33), ResDam-I:40(33)
Level 32: Golden Dragonfly -- M'Strk-Acc/Dmg:40(A), M'Strk-Dmg/EndRdx:40(34), M'Strk-Dmg/Rchg:40(34), M'Strk-Acc/EndRdx:40(34), M'Strk-Acc/Dmg/EndRdx:40(36), M'Strk-Dmg/EndRdx/Rchg:40(37)
Level 35: Evasion -- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(36), RedFtn-Def/EndRdx/Rchg:40(36), RedFtn-Def:40(37), RedFtn-EndRdx:40(40)
Level 38: Weave -- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(39), RedFtn-Def/EndRdx/Rchg:40(39), RedFtn-Def:40(39), RedFtn-EndRdx:40(40)
Level 41: Aid Other -- RechRdx-I:50(A)
Level 44: Aid Self -- Numna-Heal:50(A), Numna-EndRdx/Rchg:50(45), Numna-Heal/Rchg:50(45), Heal-I:50(45), IntRdx-I:50(46), IntRdx-I:50(46)
Level 47: Combat Jumping -- GftotA-Run+:40(A)
Level 49: Focused Accuracy -- HO:Cyto(A), HO:Cyto(50), HO:Cyto(50)
------------
Level 1: Brawl -- Acc-I:40(A)
Level 1: Sprint -- Run-I:40(A), Run-I:40(42)
Level 2: Rest -- RechRdx-I:40(A)
Level 1: Critical Hit



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