Forlorn Hope

City of Heroes\Villians => General CoX Discussion => Topic started by: Naaman on 12 March 2008, 06:55:35 pm

Title: Issue 12 announcement
Post by: Naaman on 12 March 2008, 06:55:35 pm
And it looks good  ;D

New contact group for both sides

Roman style maps and cossies

Villain Epic ATs - FINALLY!!

More shared powersets (villians and heroes)

Hollows makeover

Gameplay improvements (good ones as well)

Info here --> http://boards.cityofheroes.com/showflat.php?Cat=0&Number=10372986&Main=10372986#Post10372986

Title: Re: Issue 12 announcement
Post by: RipRend on 12 March 2008, 08:39:46 pm
 ;D
It certainly does. Certainly means I'll reupp my subscription. The Alt possibilities alone are endless.
Title: Re: Issue 12 announcement
Post by: fredbobjimmy on 12 March 2008, 08:45:20 pm
ooh, loving the game play upgrades, Inspiration Conversion: Right click an inspiration to convert three of that kind into any one inspiration of another kind will be very useful to get rid of all those pesky small ones and i like the options to sort your contacts into zones, active/inactive and level.
Title: Re: Issue 12 announcement
Post by: Naaman on 13 March 2008, 11:26:36 am
;D
It certainly does. Certainly means I'll reupp my subscription. The Alt possibilities alone are endless.
Well I don't think it's going to be as far reaching as some people on the boards are making out, my bold;
Quote
Specifically, new characters of almost every Hero and Villain archetype gain access to an additional primary and secondary powerset that they didn’t have access to previously.

Then again they do like to play some stuff closes to the chest, but I'm keeping my expectations reigned in until I see more

Title: Re: Issue 12 announcement
Post by: RipRend on 13 March 2008, 12:19:15 pm
From the Positron Dev Chat

article
http://www.plaync.com/us/news/2008/03/dev_corner_city.html

Quotes
The current Hero and Villain Archetypes will benefit from Powerset Proliferation, where we took over twenty existing powersets and gave them to Archetypes that didn’t have access to them before. If you ever wanted to play a Controller with the powerset of Plant Control, now is your chance! Psychic Blasters are now a reality, as well as Axe and Mace wielding Brutes. With Powerset Proliferation players now have even more character combinations to choose from.
Title: Re: Issue 12 announcement
Post by: Monochrome on 13 March 2008, 12:31:09 pm
Has been confirmed elsewhere, other than MM primary and brute primary, all other categories get exactly one extra set, no new MM primary, 2 new brute primaries.

I'm more excited by the VEATs and the ability to have more than 3 open power trays. Also I believe the insp conversion was 3 smalls of one type to one small of another type, not up/down tiers.

The diablo style level ups are amusing also, refill of health and end, plus I believe you get hit with a large insp of each normal type including the res.
Title: Re: Issue 12 announcement
Post by: Naaman on 14 March 2008, 12:20:16 am
This thread is combination wish-list and confirmed - http://boards.cityofheroes.com/showflat.php?Cat=0&Board=archetypes&Number=10375275&page=0&fpart=1