Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
7155
Posts in
927
Topics by
28
Members - Latest Member:
Dog Star
10 November 2024, 07:44:21 pm
Home
|
Help
|
Search
|
Calendar
|
Login
|
Register
|
Forlorn Hope
|
City of Heroes\Villians
|
General CoX Discussion
|
General City of Villains Discussion
| Topic:
VEAT's - Change of requirement?
« previous
next »
Print
Pages: [
1
]
Author
Topic: VEAT's - Change of requirement? (Read 1792 times)
Prythos
Proconsul
Posts: 182
Karma: +0/-0
VEAT's - Change of requirement?
«
on:
21 May 2008, 07:45:47 am »
Although I can't really play til Saturday I thought I'd have a look at VEAT's anyway and found the two options there but I couldnt select them. I have one Lv 50 Villain, is this not the only requirement these days?? :s
Logged
Prythos
Proconsul
Posts: 182
Karma: +0/-0
Re: VEAT's - Change of requirement?
«
Reply #1 on:
21 May 2008, 08:05:08 am »
Nevermind seems all I had to do was log in with my lv 50.
Logged
Naaman
Global Moderator
Proconsul
Posts: 1,587
Karma: +0/-0
Re: VEAT's - Change of requirement?
«
Reply #2 on:
21 May 2008, 10:16:37 am »
Yeah, panicked me for a couple of minutes as well
Logged
When eyeing a large and dangerous mob...
...A Tanker says, "Stay here while I distract them with my rock hard (granite) body."
...A Brute says, "Stay here while I let them kill me so I can kill them faster!"
...A Scrapper says, "Stay here while I.....ya know what, screw it---CHARGE!11!!1!!11!!1!!
Swifty
Proconsul
Posts: 582
Karma: +0/-0
Pikachu has had enough of n00bs
Re: VEAT's - Change of requirement?
«
Reply #3 on:
21 May 2008, 01:18:48 pm »
I made this mistake on test, so was fine when it came to the live servers
Logged
Print
Pages: [
1
]
« previous
next »
Forlorn Hope
|
City of Heroes\Villians
|
General CoX Discussion
|
General City of Villains Discussion
| Topic:
VEAT's - Change of requirement?
SMF 2.0.19
|
SMF © 2021
,
Simple Machines
Helios Multi
©
Bloc
Loading...